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Earth 2160
PC GAME REVIEW posted on 17 JAN 2006 by Brian Rubin
Humanity’s future is bloody, but is it worth saving?
E3 2005: Heroes of Might & Magic V
PC GAME PREVIEW posted on 20 JUN 2005 by Brian Rubin
It's not everyday that a classic series is brought back from the brink of death. Brian Rubin explains how Ubisoft is doing exactly that with New World Computing's old-school RPG series.
E3 2005: Parkan II
PC GAME PREVIEW posted on 28 MAY 2005 by Brian Rubin
Ambitious space sims are few and far between, but Russian publisher 1C is looking to change that with this new game. The Wargamer's space sim fan Brian Rubin takes a gander.
E3 2005: Galactic Civilizations II
PC GAME PREVIEW posted on 24 MAY 2005 by Brian Rubin
The Wargamer spent some time with the Stardock team at E3 2005. Read our impressions of this upcoming space strategy sequel.
Starshatter
PC GAME REVIEW posted on 3 FEB 2005 by Brian Rubin
Brian Rubin returns from his space odyssey to report on this upstart space simulation from lone developer John DiCamillo.
Starshatter
PC GAME PREVIEW posted on 21 JUN 2004 by Brian Rubin
Brian Rubin previews this next-gen space sim which melds elements from such classics as Independence War, Freespace 2, and Falcon 4.0.
Spellforce: The Order of Dawn
PC GAME REVIEW posted on 2 APR 2004 by Brian Rubin
Can a marriage between Role Playing and Real-Time Strategy work? The developers of Spellforce: The Order of Dawn seem to think so. Brian Rubin finds out if this is indeed a successful marriage, or one that should seek counseling.
Jumpgate
PC GAME REVIEW posted on 21 OCT 2003 by Brian Rubin
"With familiar Elite-style gameplay that requires honest-to-goodness skill, Jumpgate might be one of the best MMORPGs you’ve never heard of."
Freelancer
PC GAME REVIEW posted on 7 AUG 2003 by Brian Rubin
While Freelancer promises a universe of possibilities, it boils down to only one possibility. Brian Rubin explores this latest space action/adventure game.
Laser Squad Nemesis
PC GAME REVIEW posted on 3 MAR 2003 by Brian Rubin
"The creators of X-Com have once again shown that ingenuity and stunning gameplay can make up for any perceived lack of graphical flair. This is a game that anyone can enjoy."
Freelancer
PC GAME PREVIEW posted on 11 FEB 2003 by Brian Rubin
Brian Rubin previews this upcoming space sim/RPG game from Digital Anvil, the creators of the famous Starlancer series from years back.
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