Steel Fury: Kharkov 1942 Gets Release Date
PRESS RELEASE posted on 15 SEP 2008 by Jim Zabek
Steel Fury: Kharkov 1942, a new tank sim set in the Eastern Front, has a final release date.
Panzer Command: Kharkov
PC GAME REVIEW posted on 20 AUG 2008 by Bill Macon
Panzer Command: Kharkov is the second game in the Panzer Command series released by Matrix Games and Koios Works. Set in May 1942 when both the German and Soviet armies were preparing simultaneous major offensives around Kharkov in Ukraine, this new release introduces many new features and provides a compelling simulation of tactical combat on the Eastern Front.
Panzer Command: Kharkov
PC GAME PREVIEW posted on 30 MAR 2008 by Jim Zabek
The second in a series of simultaneously resolved tactical World War II wargames, Panzer Command: Kharkov looks like more and better of the original. Find out what’s changed with this latest edition.
Panzer Command: Kharkov
SCREENSHOTS FEATURE posted on 16 MAR 2008 by Matrix Games
A Major New Release in the Panzer Command 3D Tactical Wargame series from Matrix Games! David Heath says, "If you enjoyed Winter Storm, just wait till you see what Kharkov can do!" Take a peek at some screenshots The Wargamer received.
Close Combat – Cross of Iron AAR #3
AFTER ACTION REVIEW posted on 5 JUL 2007 by Jim Zabek
In his final AAR in a series of three, see if Jim Zabek can make it three-for-three. Read as he tries to stave off the Soviet army in the Second Battle for Kharkov.
Close Combat – Cross of Iron AAR #2
AFTER ACTION REVIEW posted on 30 JUN 2007 by Jim Zabek
The second in a series of Close Combat – Cross of Iron AARs, The Wargamer’s Jim Zabek takes readers back to the Eastern Front to try and halt the Soviet advance.
Close Combat - Cross of Iron AAR
AFTER ACTION REVIEW posted on 27 JUN 2007 by Jim Zabek
The Wargamer’s Jim Zabek shares some of his experience in holding every inch of ground as the Soviets begin their long trek toward Berlin. Find out how it goes in this AAR.
Budapest '45
INTERVIEW posted on 25 JUN 2007 by Jim Zabek
Jim Zabek sits down with the three designers of the latest Panzer Campaigns title, Budapest ’45, and discusses the delicate interplay between gaming, history, and how it all comes together.
Close Combat - Cross of Iron
PC GAME REVIEW posted on 28 MAR 2007 by Bill Trotter
Bill Trotter tries his hand at the latest edition to the famous Close Combat series, Cross of Iron. Does this real time strategy sequel hold the line with its predecessors? Trotter offers his insight and a vignette or two.
War Front: Turning Point
PC GAME PREVIEW posted on 14 FEB 2007 by Lloyd Sabin
Is War Front: Turning Point another clone of two dozen other WWII-themed games or is something new coming to the no doubt saturated genre? Lloyd Sabin jumps in his Panzer and Blitzkriegs through CDV's upcoming title in this preview.
Minsk ‘44
PC GAME REVIEW posted on 4 FEB 2007 by Jim Cobb
Operation Bagration saw the destruction of four German armies in three weeks. See how John Tiller and HPS tackle this classic Eastern Front confrontation and make it playable by both sides.
Silent War: The United States’ Submarine Campaign Against Imperial Japan, 1941-1945
BOARD GAME REVIEW posted on 6 DEC 2006 by Scott R. Krol
"For what is essentially a start-up company in the world of wargaming, Compass Games’ has torpedoed the long standing publishers with the production qualities of Silent War. Featuring hundreds of gorgeous counters, full color play aids, and a beautiful map Silent War is a game that won’t make a purchaser wonder what exactly their hard-earned cash went to."
Slaughterhouse: The Encyclopedia of the Eastern Front
BOOK REVIEW posted on 2 DEC 2006 by Bill Trotter
Western historians freely acknowledge that they don’t know how much they don’t know about the Soviet’s story of the Eastern Front. Bill Trotter dug up Slaughterhouse: The Encyclopedia of the Eastern Front and says, “Slaughterhouse: The Encyclopedia of the Eastern Front represents the most detailed, painstaking analysis yet published in English…” Find why in this book review.
When Gaming Meets History #28: Prokhorovka: The Deciding Battle of Kursk
EDITORIAL posted on 23 NOV 2006 by Bill Wilder
Kursk was ultimately it was a conflict in which skilled warriors with high-tech equipment would fight a larger swarming horde. Wild Bill narrates this epic battle.
When Gaming Meets History #27: Giants in the Woods
EDITORIAL posted on 10 NOV 2006 by Bill Wilder
Button up the hatch and prepare for a lesson in World War II armor, Soviet style. In Wild Bill's latest edition of When Gaming Meets History he explores Soviet tank technology and the struggles encountered by the Red Army when battling the fierce 1st and 6th German panzer divisions.
Close Combat Interview with Matrix Games
INTERVIEW posted on 23 OCT 2006 by Jim Zabek
The Wargamer's Jim Zabek and Matrix Games CEO David Heath sit down and talk about the latest buzz in the wargaming industry: Close Combat - Cross of Iron. Read on to find what's in store for the venerable series.
Panzer Command: Operation Winter Storm
PC GAME REVIEW posted on 7 SEP 2006 by Bill Macon
Striking a balance that appeals to both hard-core wargamers as well as casual gamers looking for fast and fun gameplay is difficult, but Bill Macon thinks Panzer Command has succeeded.
Panzer Command: Operation Winter Storm AAR
AFTER ACTION REVIEW posted on 26 JUN 2006 by Erik Rutins
In this exclusive AAR, The Wargamer gets an inside look at the highly anticipated WWII strategy game, Panzer Command: Operation Winter Storm. Read on to find out what Matrix Games has in store for gamers when the title hits shelves on June 29th.
E3 2006: Moscow to Berlin
PC GAME PREVIEW posted on 1 JUN 2006 by Chris Abele
Kursk, Stalingrad, Minsk, Operation Typhoon, and Berlin are all historical battles from World War II's Eastern Front, as well as scenarios in the new Moscow to Berlin. Chris Abele details this new tactical title.
Moscow to Berlin: Troops
DEVELOPER FEATURE posted on 21 MAY 2006 by Staff
Troops play a critical role in the upcoming World War II RTS, Moscow to Berlin. Learn more about their critical roles in this new developer feature.




















