The Witcher: Rise of the White Wolf Announced
INDUSTRY NEWS posted on 2 DEC 2008 by Jim Zabek
A remake of The Witcher is being created for consoles - almost from scratch.
Tom Clancy's EndWar
XBOX 360 REVIEW posted on 18 NOV 2008 by Jim Zabek
Strategy games played on consoles have always been handicapped by interface limitations of their controllers. Until now. EndWar is the first voice-controlled strategy game. Find out how this sets it apart.
HPS 2 New Titles
INDUSTRY NEWS posted on 6 NOV 2008 by Jim Zabek
HPS has announced two new titles: War Over the Mideast and Spanish Civil War, both John Tiller designs. Get yer details here while they're hot!
Company of Heroes - Tales of Valor Announced
INDUSTRY NEWS posted on 3 NOV 2008 by Jim Zabek
A stand-alone expansion to the smash hit RTS, Company of Heroes, has been announced.
Close Combat: Wacht am Rhein Goes Gold
GONE GOLD posted on 23 OCT 2008 by Jim Zabek
The improved remake of the classic Close Combat Battle of the Bulge game has gone gold.
Hinterland Review
PC GAME REVIEW posted on 22 OCT 2008 by Kyle Stegerwald
Looking for an fast, easy, fun RPG to blow some time over the lunch break? Check out Hinterland.
Close Combat: Wacht am Rhein Graphics Feature
PC GAME PREVIEW posted on 29 SEP 2008 by Jim Zabek
The Close Combat series isn't known for its eye-popping graphics. However, the development team has invested a lot of time and effort into getting the vehicle graphics as close to historically accurate as possible. Check them out for yourself.
Origins 2008 Coverage - Day 1
CONVENTION COVERAGE posted on 28 JUN 2008 by Jim Zabek
As the early part of Origins unfolds, The Wargamer’s Jim Zabek muses, “Clearly, I have no bias against electronic games, but there is something inside me that believes tabletop games are an integral and different part of the brain’s learning process.” They can be fun, too.
Empires of Steel
INTERVIEW posted on 20 JUN 2008 by Jim Cobb
Battlefront recently announced it will publish Empires of Steel next year. As anticipation builds, Jim Cobb recently sat down with Brit Clousing, the one-man-show behind Atomicboy Software, to gain more insight into the game.
Napoleon’s Campaigns
PC GAME REVIEW posted on 9 MAY 2008 by Jim Cobb
Like Napoleon, AGEOD’s Napoleon’s Campaigns is a work of operational genius. Find out why in Jim Cobb’s review.
Supreme Ruler 2020: part 3
DEVELOPER FEATURE posted on 18 APR 2008 by David Thompson
Calling all comrades of Paradox Interactive, exclusive news reaches us from our allies at BattleGoat Studios! Documents marked "Supreme Ruler 2020" 'acquired' mere hours ago reveal the existence of several pivotal new features that will ship with the geopolitical warfare simulator. These include a new "Super Sandbox Mode", expanded maps consisting of more regions and a revamped commodities market system. Read on for a summary of this coveted information.
Supreme Ruler 2020 part 2
DEVELOPER FEATURE posted on 27 MAR 2008 by David Thompson
Attention all recruits! Paradox Interactive has been authorized to debrief you with the latest developer diary from Supreme Ruler 2020 creators BattleGoat Studios. Read on to discover the operational situation on his trip to last month's Game Developers Conference in San Francisco.
Antietam
PRESS RELEASE posted on 7 MAR 2008 by Publisher
HPS Simulations is proud to announce the upcoming release of Campaign Antietam, a John Tiller Game.
Gallic Wars
PRESS RELEASE posted on 7 MAR 2008 by Publisher
This is the second title in the new Ancient Warfare series of games. Centered on Caesar’s war in Gaul, Gallic Wars significantly extends the face of warfare.
Supreme Ruler 2020
DEVELOPER FEATURE posted on 9 FEB 2008 by BattleGoat Studios
Leading strategy publisher Paradox Interactive is pleased to release the first part in the Developer Diary of BattleGoat Studios, the Canadian developer behind much anticipated strategy title, Supreme Ruler 2020.
Empires in Arms
PC GAME REVIEW posted on 5 FEB 2008 by Bill Macon
To win, players must step outside of their comfort zone to gain PP's and accumulate victory points. By doing so in essentially a zero-sum game, they will deny their worthy opponents of Political Points, create friction and conflict, and, if it is a particularly fun and exciting game, lead to a long-term race to the finish for one lucky player. It has been the dynamics of such multiplayer diplomacy and nail-biting resolutions of major battles that have kept playgroups of Empires in Arms hooked ever since the original board game was released. If this is the kind of gameplay new players are looking for, then this is the game for them to play.
Pacific Storm: Allies
PC GAME PREVIEW posted on 20 JAN 2008 by Sean Drummy
Sean Drummy gets his hands on a preview build of CDV’s and Lesta’s hotly anticipated sequel to Pacific Storm, entitled Pacific Storm: Allies. Plenty of new features and improvements are headed to port, building off of the success of the original Pacific Storm. Read on to see what digital fighter aces and virtual admirals have in store for early 2008.
Civilization IV: Beyond the Sword
AFTER ACTION REVIEW posted on 30 OCT 2007 by Jim Cobb
Find out just how far the excitement can go in this latest expansion of the Civilization series.
The Suffering: Ties That Bind
PC GAME REVIEW posted on 2 JAN 2006 by Michael Eckenfels
Michael Eckenfels braves unbelieveable horror to bring gamers his review of The Suffering: Ties That Bind. Load that shotgun and get the blood covered undershirt on, its time to put zombies back where they belong.
Worldwide Soccer Manager 2006
PC GAME REVIEW posted on 1 DEC 2005 by Mike Dorn
It's not soccer it's football! Or is it soccer? Mike Dorn sidesteps cultural differences in his review of the latest game from Sports Interactive.



















