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21 March 2010

Commander - Europe at War Screenshots

SCREENSHOTS FEATURE posted on 2 OCT 2006 by Sean Drummy

Sliterine has released four new images for their WWII turn-based strategy title.

Slitherine today released 4 screenshots of its upcoming WWII turn-based strategy game, Commander - Europe at War. This latest batch of images illustrates the innovative "inner zoom level" where players can see the detail of the units and get closer to the action. In addition to these instructive new screenshots, Slitherine also mentioned that development was going swimmingly. Currently, the development team is focusing on beefing up the AI and user interface.

Features include:

  • Huge hex based campaign map covering the USA to the west, Africa to the south, Scandinavia to the north and the Ural's to the east.
  • 6 epic scenarios including the operation Barbarossa, DDay and the Grand
    Campaign
  • Research over 50 inventions from 5 different technology areas
  • 12 different unit types including Light Tanks, Heavy Tanks, Destroyers and Motorised Corps, each with their own strengths and weaknesses.
  • Recruit and attach Historical Commanders to your units.
  • Detailed and realistic combat that models supply, morale, terrain, leadership, equipment, training, strategic weapons and fog of war.
  • Easy to learn, hard to master game play that is the cornerstone of Slitherine game design.
  • Multiplayer via e-mail, hotseat, Internet and including optional timed turns and 7 difficulty settings.
  • Use of Osprey publishing artwork in game, a leading publisher of military history books.
  • Easily moddable script files that allow players to alter many aspects of gameplay including research, unit stats, terrain effects and many more.
Get more information from Slitherine.com.

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